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Commit b6a88677 authored by Fabian's avatar Fabian
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needs fix Hintergrund wird noch nicht richtig geladen.

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......@@ -30,7 +30,7 @@ public class OptionButton extends ImButton{
* Constructor
*
*/
public OptionButton(float x, float y, float width, float height, PauseMenuUI ui) {
public OptionButton(float x, float y, float width, float height, PauseMenuUI ui, MainMenu mainMenu) {
super(new Texture("options_select2.png"), x, y, width, height);
this.addListener(new ClickListener() {
public void clicked(InputEvent event, float x, float y) {
......@@ -38,6 +38,7 @@ public class OptionButton extends ImButton{
}
});
this.pauseMenuUI = ui;
this.mainMenu = mainMenu;
}
/**
......@@ -46,7 +47,12 @@ public class OptionButton extends ImButton{
public void leftClick()
{
//ui.render();
System.out.println("Dieser Button wurde gedrueckt, jedoch noch nicht implementiert.");
if(mainMenu != null){
mainMenu.createOptions();
}
else {
System.out.println("Fehler");
}
}
}
......
......@@ -326,7 +326,7 @@ public class GamePlay implements Screen {
* opens in game options
*/
public void createOptions() {
optionUI = new OptionUI(main, pauseStage, this);
optionUI = new OptionUI(main, pauseStage, this, null);
}
/**
......
......@@ -11,6 +11,7 @@ import com.galaxytrucker.galaxytruckerreloaded.Main;
import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.MenuButtons.NewGameButton;
import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.MenuButtons.OptionButton;
import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.MenuButtons.QuitButton;
import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.OptionUI;
import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.PauseMenuUI;
/**
......@@ -27,17 +28,19 @@ public class MainMenu implements Screen {
private Viewport viewport;
private PauseMenuUI ui;
private OptionUI optionUI;
private NewGameButton newGame;
private OptionButton optionButton;
private QuitButton quit;
/** Constructor */
public MainMenu(Main main){
this.main = main;
background = new Texture("1080p.png");
newGame = new NewGameButton(main.WIDTH/2 - 124, main.HEIGHT/2 - 25, 248, 50, this);
optionButton = new OptionButton(main.WIDTH/2 - 97, main.HEIGHT/2 -50 - 25, 194, 50, ui);
optionButton = new OptionButton(main.WIDTH/2 - 97, main.HEIGHT/2 -50 - 25, 194, 50, ui,this);
quit = new QuitButton(main.WIDTH/2 - 124 , main.HEIGHT/2 - 100 - 25, 248, 50, this);
viewport = new FitViewport(main.WIDTH, main.HEIGHT);
......@@ -123,6 +126,16 @@ public class MainMenu implements Screen {
dispose();
}
public void createOptions(){
optionUI = new OptionUI(main,stage,null, this);
}
public void deleteOptions(){
optionUI = null;
}
/**
* resumes the existing game.
* called by button
......
......@@ -9,6 +9,7 @@ import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.Option
import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.OptionButtons.OptionenBackButton;
import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.OptionButtons.Video.VideoButton;
import com.galaxytrucker.galaxytruckerreloaded.View.Screen.GamePlay;
import com.galaxytrucker.galaxytruckerreloaded.View.Screen.MainMenu;
/**
* Ingame Option screen
......@@ -36,16 +37,19 @@ public class OptionUI {
private float x, y;
private MainMenu mainMenu;
/**
* Constructor
*
* @param main - main class
*/
public OptionUI(Main main, Stage stage, GamePlay game) {
public OptionUI(Main main, Stage stage, GamePlay game, MainMenu mainMenu) {
this.main = main;
this.game = game;
this.stage = stage;
this.pauseMenuUI = game.getPauseMenuUI();
this.mainMenu = mainMenu;
if(game != null){this.pauseMenuUI = game.getPauseMenuUI(); }
optionsBackgroundTexture = new Texture("options/options.png");
x = main.WIDTH/2 - optionsBackgroundTexture.getWidth()/2;
......@@ -81,7 +85,12 @@ public class OptionUI {
optionenBackButton.remove();
generalButton.remove();
videoButton.remove();
game.deleteOptions();
if(mainMenu ==null){
game.deleteOptions();
}
else{
mainMenu.();
}
}
/**
......
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