Registration of multiple kinects into the coordinate system of an HMD is implemented and works.
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- VRKinectReg/Config/DefaultInput.ini 82 additions, 71 deletionsVRKinectReg/Config/DefaultInput.ini
- VRKinectReg/Config/DefaultInputOLD.ini 169 additions, 0 deletionsVRKinectReg/Config/DefaultInputOLD.ini
- VRKinectReg/Content/DistanceTester.uasset 0 additions, 0 deletionsVRKinectReg/Content/DistanceTester.uasset
- VRKinectReg/Content/DistanceWidget.uasset 0 additions, 0 deletionsVRKinectReg/Content/DistanceWidget.uasset
- VRKinectReg/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap 0 additions, 0 deletions...eg/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap
- VRKinectReg/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_CanGrab.uasset 0 additions, 0 deletions...y/Mannequin/Animations/MannequinHand_Right_CanGrab.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Grab.uasset 0 additions, 0 deletions...lity/Mannequin/Animations/MannequinHand_Right_Grab.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Open.uasset 0 additions, 0 deletions...lity/Mannequin/Animations/MannequinHand_Right_Open.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Animations/RightGrip_BS.uasset 0 additions, 0 deletions...t/VirtualReality/Mannequin/Animations/RightGrip_BS.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Animations/RightHand_AnimBP.uasset 0 additions, 0 deletions...rtualReality/Mannequin/Animations/RightHand_AnimBP.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Character/Materials/M_HandMat.uasset 0 additions, 0 deletions...ualReality/Mannequin/Character/Materials/M_HandMat.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.uasset 0 additions, 0 deletions...ality/Mannequin/Character/Mesh/MannequinHand_Right.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_PhysicsAsset.uasset 0 additions, 0 deletions...in/Character/Mesh/MannequinHand_Right_PhysicsAsset.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_Skeleton.uasset 0 additions, 0 deletions...nequin/Character/Mesh/MannequinHand_Right_Skeleton.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset 0 additions, 0 deletions...nnequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
- VRKinectReg/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset 0 additions, 0 deletions...annequin/Character/Textures/UE4_Mannequin__normals.uasset
- VRKinectReg/Content/VirtualReality/Materials/GenericHMDMaterial.uasset 0 additions, 0 deletions...ontent/VirtualReality/Materials/GenericHMDMaterial.uasset
- VRKinectReg/Content/VirtualReality/Materials/MF_OccludedPixels.uasset 0 additions, 0 deletions...Content/VirtualReality/Materials/MF_OccludedPixels.uasset
- VRKinectReg/Content/VirtualReality/Materials/MI_BaseMaterial2.uasset 0 additions, 0 deletions.../Content/VirtualReality/Materials/MI_BaseMaterial2.uasset
- VRKinectReg/Content/VirtualReality/Materials/MI_BaseMaterial3.uasset 0 additions, 0 deletions.../Content/VirtualReality/Materials/MI_BaseMaterial3.uasset
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