### The Plugin (see VRKinectReg/Plugins/VRKinectRegistration/)
The registration implementation is based on our paper "Fast and Robust 3D Grid Target Detection for Registration and Calibration of Depth-Only Sensors" and is implemented as a standalone Unreal Engine 4 - plugin (see folder VRKinectReg / Plugins / VRKinectRegistration /).
The registration implementation is based on our paper "Fast and Robust Registration and Calibration of Depth-Only Sensors" and is implemented as a standalone Unreal Engine 4 - plugin (see folder VRKinectReg / Plugins / VRKinectRegistration /).