From 47662271b00978d35822a910d9c306f30738fe00 Mon Sep 17 00:00:00 2001
From: wienholt <wienholt@uni-bremen.de>
Date: Fri, 17 Jan 2020 14:43:06 +0100
Subject: [PATCH] miigame

---
 Greta/Assets/BackToGame.cs                    |    3 +
 .../Assets/PAC Engine/Scenes/Wimmelbild.unity | 1436 +++++++++++++----
 .../PAC Engine/Scripts/CursorChanger.cs       |    2 +-
 Greta/Assets/PAC Engine/Scripts/MainMenu.cs   |    2 +-
 Greta/Assets/PAC Engine/Scripts/TestCamera.cs |   13 +-
 Greta/Assets/wimmelbild.cs                    |  108 +-
 6 files changed, 1250 insertions(+), 314 deletions(-)

diff --git a/Greta/Assets/BackToGame.cs b/Greta/Assets/BackToGame.cs
index cf9be74c..c3676edb 100644
--- a/Greta/Assets/BackToGame.cs
+++ b/Greta/Assets/BackToGame.cs
@@ -41,6 +41,8 @@ public class BackToGame : MonoBehaviour
                     follower1.GetComponent<MeshRenderer>().enabled = false;
                     cursor.GetComponent<CursorChanger>().normalCursorId = 0;
                     cursor.GetComponent<CursorChanger>().searchCursorId = 3;
+                    cursor.GetComponent<TestCamera>().maxX = 10.24f;
+                    cursor.GetComponent<TestCamera>().minX = -10.24f;
                     OnMouseDown();
                 }
             }
@@ -53,6 +55,7 @@ public class BackToGame : MonoBehaviour
         if (GoBack)
         {
             SceneManager.LoadScene(sceneName);
+
         }
     }
 }
diff --git a/Greta/Assets/PAC Engine/Scenes/Wimmelbild.unity b/Greta/Assets/PAC Engine/Scenes/Wimmelbild.unity
index 2cb7d30f..5ea27301 100644
--- a/Greta/Assets/PAC Engine/Scenes/Wimmelbild.unity	
+++ b/Greta/Assets/PAC Engine/Scenes/Wimmelbild.unity	
@@ -112,6 +112,112 @@ NavMeshSettings:
     debug:
       m_Flags: 0
   m_NavMeshData: {fileID: 0}
+--- !u!1 &46262821
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 46262822}
+  - component: {fileID: 46262824}
+  - component: {fileID: 46262823}
+  m_Layer: 0
+  m_Name: 5
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &46262822
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 46262821}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 6.85, y: -0.03, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 4
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &46262823
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 46262821}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &46262824
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 46262821}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1, y: 1}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
 --- !u!1 &121263882
 GameObject:
   m_ObjectHideFlags: 0
@@ -355,7 +461,7 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &227592636
+--- !u!1 &311632777
 GameObject:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -363,169 +469,80 @@ GameObject:
   m_PrefabAsset: {fileID: 0}
   serializedVersion: 6
   m_Component:
-  - component: {fileID: 227592637}
-  - component: {fileID: 227592641}
-  - component: {fileID: 227592640}
-  - component: {fileID: 227592639}
-  - component: {fileID: 227592638}
-  m_Layer: 0
-  m_Name: TextMeshPro Text
+  - component: {fileID: 311632778}
+  - component: {fileID: 311632781}
+  - component: {fileID: 311632780}
+  - component: {fileID: 311632779}
+  m_Layer: 5
+  m_Name: Instruction
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!224 &227592637
-RectTransform:
+--- !u!4 &311632778
+Transform:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 227592636}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: -0.59}
-  m_LocalScale: {x: 0.00320549, y: 0.0031473155, z: 0.00926}
-  m_Children: []
-  m_Father: {fileID: 591218525}
-  m_RootOrder: 0
+  m_GameObject: {fileID: 311632777}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: -1.255, y: -0.096, z: 0}
+  m_LocalScale: {x: 2.335596, y: 2.5201, z: 1}
+  m_Children:
+  - {fileID: 1163220614}
+  m_Father: {fileID: 179429722}
+  m_RootOrder: 4
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0.776, y: -0.01}
-  m_SizeDelta: {x: 20, y: 5}
-  m_Pivot: {x: 0.5, y: 0.5}
---- !u!114 &227592638
+--- !u!114 &311632779
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 227592636}
+  m_GameObject: {fileID: 311632777}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+  m_Script: {fileID: 11500000, guid: 91f4e383b04ec48458b02c21a05a4213, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
-      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
-  m_text: 0/10
-  m_isRightToLeft: 0
-  m_fontAsset: {fileID: 11400000, guid: 70f6732095eb4564d80e173de8a9e2f7, type: 2}
-  m_sharedMaterial: {fileID: 21503514644019516, guid: 70f6732095eb4564d80e173de8a9e2f7,
-    type: 2}
-  m_fontSharedMaterials: []
-  m_fontMaterial: {fileID: 0}
-  m_fontMaterials: []
-  m_fontColor32:
-    serializedVersion: 2
-    rgba: 4278190080
-  m_fontColor: {r: 0, g: 0, b: 0, a: 1}
-  m_enableVertexGradient: 0
-  m_colorMode: 3
-  m_fontColorGradient:
-    topLeft: {r: 1, g: 1, b: 1, a: 1}
-    topRight: {r: 1, g: 1, b: 1, a: 1}
-    bottomLeft: {r: 1, g: 1, b: 1, a: 1}
-    bottomRight: {r: 1, g: 1, b: 1, a: 1}
-  m_fontColorGradientPreset: {fileID: 0}
-  m_spriteAsset: {fileID: 0}
-  m_tintAllSprites: 0
-  m_overrideHtmlColors: 0
-  m_faceColor:
-    serializedVersion: 2
-    rgba: 4294967295
-  m_outlineColor:
-    serializedVersion: 2
-    rgba: 4278190080
-  m_fontSize: 550
-  m_fontSizeBase: 550
-  m_fontWeight: 400
-  m_enableAutoSizing: 0
-  m_fontSizeMin: 18
-  m_fontSizeMax: 72
-  m_fontStyle: 1
-  m_textAlignment: 514
-  m_isAlignmentEnumConverted: 1
-  m_characterSpacing: 0
-  m_wordSpacing: 0
-  m_lineSpacing: 0
-  m_lineSpacingMax: 0
-  m_paragraphSpacing: 0
-  m_charWidthMaxAdj: 0
-  m_enableWordWrapping: 1
-  m_wordWrappingRatios: 0.4
-  m_overflowMode: 0
-  m_firstOverflowCharacterIndex: -1
-  m_linkedTextComponent: {fileID: 0}
-  m_isLinkedTextComponent: 0
-  m_isTextTruncated: 0
-  m_enableKerning: 1
-  m_enableExtraPadding: 0
-  checkPaddingRequired: 0
-  m_isRichText: 1
-  m_parseCtrlCharacters: 1
-  m_isOrthographic: 0
-  m_isCullingEnabled: 0
-  m_ignoreRectMaskCulling: 0
-  m_ignoreCulling: 1
-  m_horizontalMapping: 0
-  m_verticalMapping: 0
-  m_uvLineOffset: 0
-  m_geometrySortingOrder: 0
-  m_firstVisibleCharacter: 0
-  m_useMaxVisibleDescender: 1
-  m_pageToDisplay: 1
-  m_margin: {x: -172.28258, y: -49.09744, z: -143.0942, w: -37.000942}
-  m_textInfo:
-    textComponent: {fileID: 227592638}
-    characterCount: 4
-    spriteCount: 0
-    spaceCount: 0
-    wordCount: 2
-    linkCount: 0
-    lineCount: 1
-    pageCount: 1
-    materialCount: 1
-  m_havePropertiesChanged: 0
-  m_isUsingLegacyAnimationComponent: 0
-  m_isVolumetricText: 0
-  m_spriteAnimator: {fileID: 0}
-  m_isInputParsingRequired: 0
-  m_inputSource: 0
-  m_hasFontAssetChanged: 0
-  m_renderer: {fileID: 227592640}
-  m_subTextObjects:
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  m_maskType: 0
---- !u!33 &227592639
-MeshFilter:
-  m_ObjectHideFlags: 2
+  objectName: "Zur\xFCckButton"
+  hey: {fileID: 311632777}
+--- !u!61 &311632780
+BoxCollider2D:
+  m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 227592636}
-  m_Mesh: {fileID: 0}
---- !u!23 &227592640
-MeshRenderer:
+  m_GameObject: {fileID: 311632777}
+  m_Enabled: 0
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: -0.058376312, y: -1.226695}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 8.3, y: 4.29}
+    newSize: {x: 8.3, y: 4.29}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1.3332784, y: 0.39450002}
+  m_EdgeRadius: 0
+--- !u!212 &311632781
+SpriteRenderer:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 227592636}
-  m_Enabled: 1
+  m_GameObject: {fileID: 311632777}
+  m_Enabled: 0
   m_CastShadows: 0
   m_ReceiveShadows: 0
   m_DynamicOccludee: 1
@@ -535,7 +552,7 @@ MeshRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 21503514644019516, guid: 70f6732095eb4564d80e173de8a9e2f7, type: 2}
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -547,23 +564,26 @@ MeshRenderer:
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
   m_StitchLightmapSeams: 0
-  m_SelectedEditorRenderState: 3
+  m_SelectedEditorRenderState: 0
   m_MinimumChartSize: 4
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 1
---- !u!222 &227592641
-CanvasRenderer:
-  m_ObjectHideFlags: 2
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 227592636}
-  m_CullTransparentMesh: 0
---- !u!1 &311632777
+  m_SortingOrder: 3
+  m_Sprite: {fileID: 21300000, guid: 1f2e6b23d9ed2fc4ca6ef11950655193, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 8.3, y: 4.29}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!1 &415918180
 GameObject:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -571,80 +591,131 @@ GameObject:
   m_PrefabAsset: {fileID: 0}
   serializedVersion: 6
   m_Component:
-  - component: {fileID: 311632778}
-  - component: {fileID: 311632781}
-  - component: {fileID: 311632780}
-  - component: {fileID: 311632779}
-  m_Layer: 5
-  m_Name: Instruction
+  - component: {fileID: 415918181}
+  - component: {fileID: 415918182}
+  - component: {fileID: 415918183}
+  m_Layer: 0
+  m_Name: Wimmelobjekte
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!4 &311632778
+--- !u!4 &415918181
 Transform:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 311632777}
+  m_GameObject: {fileID: 415918180}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -1.255, y: -0.096, z: 0}
-  m_LocalScale: {x: 2.335596, y: 2.5201, z: 1}
+  m_LocalPosition: {x: -0.5147507, y: 0.5249617, z: -15.722656}
+  m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
-  - {fileID: 1163220614}
-  m_Father: {fileID: 179429722}
-  m_RootOrder: 4
+  - {fileID: 1182394257}
+  - {fileID: 1016508124}
+  - {fileID: 1378894376}
+  - {fileID: 1363074453}
+  - {fileID: 46262822}
+  - {fileID: 795855652}
+  - {fileID: 539128057}
+  - {fileID: 1421323560}
+  - {fileID: 1816428558}
+  - {fileID: 492774081}
+  m_Father: {fileID: 0}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &311632779
+--- !u!114 &415918182
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 311632777}
+  m_GameObject: {fileID: 415918180}
+  m_Enabled: 0
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 7128294cb5242ed4fb7ddda74aef0f4a, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  objectText: {fileID: 0}
+--- !u!114 &415918183
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 415918180}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 91f4e383b04ec48458b02c21a05a4213, type: 3}
+  m_Script: {fileID: 11500000, guid: 48494b5fcf85ca844aa9b7f5091c22de, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  objectName: "Zur\xFCckButton"
-  hey: {fileID: 311632777}
---- !u!61 &311632780
+--- !u!1 &492774080
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 492774081}
+  - component: {fileID: 492774083}
+  - component: {fileID: 492774082}
+  m_Layer: 0
+  m_Name: 10
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &492774081
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 492774080}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: -5.8, y: 2.97, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 9
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &492774082
 BoxCollider2D:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 311632777}
-  m_Enabled: 0
+  m_GameObject: {fileID: 492774080}
+  m_Enabled: 1
   m_Density: 1
   m_Material: {fileID: 0}
-  m_IsTrigger: 0
+  m_IsTrigger: 1
   m_UsedByEffector: 0
   m_UsedByComposite: 0
-  m_Offset: {x: -0.058376312, y: -1.226695}
+  m_Offset: {x: 0, y: 0}
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 8.3, y: 4.29}
-    newSize: {x: 8.3, y: 4.29}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
     adaptiveTiling: 0
   m_AutoTiling: 0
   serializedVersion: 2
-  m_Size: {x: 1.3332784, y: 0.39450002}
+  m_Size: {x: 1, y: 1}
   m_EdgeRadius: 0
---- !u!212 &311632781
+--- !u!212 &492774083
 SpriteRenderer:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 311632777}
-  m_Enabled: 0
+  m_GameObject: {fileID: 492774080}
+  m_Enabled: 1
   m_CastShadows: 0
   m_ReceiveShadows: 0
   m_DynamicOccludee: 1
@@ -673,76 +744,18 @@ SpriteRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 3
-  m_Sprite: {fileID: 21300000, guid: 1f2e6b23d9ed2fc4ca6ef11950655193, type: 3}
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipY: 0
   m_DrawMode: 0
-  m_Size: {x: 8.3, y: 4.29}
+  m_Size: {x: 1, y: 1}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
   m_WasSpriteAssigned: 1
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
---- !u!1 &415918180
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 415918181}
-  - component: {fileID: 415918182}
-  - component: {fileID: 415918183}
-  m_Layer: 0
-  m_Name: Wimmelobjekte
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!4 &415918181
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 415918180}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -0.5147507, y: 0.5249617, z: -15.722656}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children:
-  - {fileID: 1182394257}
-  m_Father: {fileID: 0}
-  m_RootOrder: 3
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &415918182
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 415918180}
-  m_Enabled: 0
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 7128294cb5242ed4fb7ddda74aef0f4a, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  objectText: {fileID: 227592636}
---- !u!114 &415918183
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 415918180}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 48494b5fcf85ca844aa9b7f5091c22de, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
 --- !u!1 &524419208
 GameObject:
   m_ObjectHideFlags: 0
@@ -774,7 +787,7 @@ Transform:
   m_Father: {fileID: 1548356401}
   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &591218524
+--- !u!1 &539128056
 GameObject:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -782,37 +795,63 @@ GameObject:
   m_PrefabAsset: {fileID: 0}
   serializedVersion: 6
   m_Component:
-  - component: {fileID: 591218525}
-  - component: {fileID: 591218526}
+  - component: {fileID: 539128057}
+  - component: {fileID: 539128059}
+  - component: {fileID: 539128058}
   m_Layer: 0
-  m_Name: "Zahnr\xE4der"
-  m_TagString: Untagged
+  m_Name: 7
+  m_TagString: rad
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!4 &591218525
+--- !u!4 &539128057
 Transform:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 591218524}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -2.85, y: -4.03, z: 0}
-  m_LocalScale: {x: 2.888794, y: 2.94219, z: 1}
-  m_Children:
-  - {fileID: 227592637}
-  m_Father: {fileID: 179429722}
-  m_RootOrder: 1
+  m_GameObject: {fileID: 539128056}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: -3.82, y: -0.03, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 6
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &591218526
+--- !u!61 &539128058
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 539128056}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &539128059
 SpriteRenderer:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 591218524}
+  m_GameObject: {fileID: 539128056}
   m_Enabled: 1
   m_CastShadows: 0
   m_ReceiveShadows: 0
@@ -842,19 +881,19 @@ SpriteRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 2
-  m_Sprite: {fileID: 21300000, guid: c8130bb7b0e04cb4cade1d292d196a5b, type: 3}
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipY: 0
   m_DrawMode: 0
-  m_Size: {x: 0.95, y: 0.44}
+  m_Size: {x: 1, y: 1}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
   m_WasSpriteAssigned: 1
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
---- !u!1 &937727552
+--- !u!1 &591218524
 GameObject:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -862,37 +901,37 @@ GameObject:
   m_PrefabAsset: {fileID: 0}
   serializedVersion: 6
   m_Component:
-  - component: {fileID: 937727553}
-  - component: {fileID: 937727554}
+  - component: {fileID: 591218525}
+  - component: {fileID: 591218526}
   m_Layer: 0
-  m_Name: Dialogbox
+  m_Name: "Zahnr\xE4der"
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!4 &937727553
+--- !u!4 &591218525
 Transform:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 937727552}
+  m_GameObject: {fileID: 591218524}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -1.841, y: -3.803, z: 0}
-  m_LocalScale: {x: 2.8039079, y: 3.3173096, z: 1}
+  m_LocalPosition: {x: -2.85, y: -4.03, z: 0}
+  m_LocalScale: {x: 2.888794, y: 2.94219, z: 1}
   m_Children:
-  - {fileID: 1033333623}
+  - {fileID: 1583839919}
   m_Father: {fileID: 179429722}
-  m_RootOrder: 0
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &937727554
+--- !u!212 &591218526
 SpriteRenderer:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 937727552}
+  m_GameObject: {fileID: 591218524}
   m_Enabled: 1
   m_CastShadows: 0
   m_ReceiveShadows: 0
@@ -922,13 +961,199 @@ SpriteRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 0
-  m_Sprite: {fileID: 21300000, guid: e441191f68fe19f4fa2e44e01fa3dc98, type: 3}
+  m_SortingOrder: 2
+  m_Sprite: {fileID: 21300000, guid: c8130bb7b0e04cb4cade1d292d196a5b, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipY: 0
   m_DrawMode: 0
-  m_Size: {x: 5.14, y: 0.84}
+  m_Size: {x: 0.95, y: 0.44}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!1 &795855651
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 795855652}
+  - component: {fileID: 795855654}
+  - component: {fileID: 795855653}
+  m_Layer: 0
+  m_Name: 6
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &795855652
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 795855651}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0.55, y: -1.04, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 5
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &795855653
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 795855651}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &795855654
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 795855651}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1, y: 1}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!1 &937727552
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 937727553}
+  - component: {fileID: 937727554}
+  m_Layer: 0
+  m_Name: Dialogbox
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &937727553
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 937727552}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: -1.841, y: -3.803, z: 0}
+  m_LocalScale: {x: 2.8039079, y: 3.3173096, z: 1}
+  m_Children:
+  - {fileID: 1033333623}
+  m_Father: {fileID: 179429722}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &937727554
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 937727552}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: e441191f68fe19f4fa2e44e01fa3dc98, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 5.14, y: 0.84}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
   m_WasSpriteAssigned: 1
@@ -991,6 +1216,112 @@ BoxCollider2D:
   serializedVersion: 2
   m_Size: {x: 19.2, y: 10.792633}
   m_EdgeRadius: 0
+--- !u!1 &1016508123
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1016508124}
+  - component: {fileID: 1016508126}
+  - component: {fileID: 1016508125}
+  m_Layer: 0
+  m_Name: 2
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1016508124
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1016508123}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 3.59, y: -1.13, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 1
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &1016508125
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1016508123}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &1016508126
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1016508123}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1, y: 1}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
 --- !u!1 &1033333622
 GameObject:
   m_ObjectHideFlags: 0
@@ -1268,7 +1599,7 @@ GameObject:
   - component: {fileID: 1182394258}
   - component: {fileID: 1182394259}
   m_Layer: 0
-  m_Name: Zahnrad1
+  m_Name: 1
   m_TagString: rad
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -1451,7 +1782,259 @@ SpriteRenderer:
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1347030990}
+  m_GameObject: {fileID: 1347030990}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 1
+  m_Sprite: {fileID: 21300000, guid: 4d3214647876bca479f9ff4b3506278b, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 2.9, y: 0.6}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!114 &1347030993
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1347030990}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: e92766824d6a44a41957b62a761f3315, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  objectName: Anleitung
+  Instruction: {fileID: 311632777}
+--- !u!61 &1347030994
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1347030990}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 2.9, y: 0.6}
+    newSize: {x: 2.9, y: 0.6}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 2.9, y: 0.6}
+  m_EdgeRadius: 0
+--- !u!1 &1363074452
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1363074453}
+  - component: {fileID: 1363074455}
+  - component: {fileID: 1363074454}
+  m_Layer: 0
+  m_Name: 4
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1363074453
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1363074452}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 3.42, y: 3.36, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 3
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &1363074454
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1363074452}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &1363074455
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1363074452}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1, y: 1}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!1 &1378894375
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1378894376}
+  - component: {fileID: 1378894378}
+  - component: {fileID: 1378894377}
+  m_Layer: 0
+  m_Name: 3
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1378894376
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1378894375}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: -7.5, y: -1.2, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 2
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &1378894377
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1378894375}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &1378894378
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1378894375}
   m_Enabled: 1
   m_CastShadows: 0
   m_ReceiveShadows: 0
@@ -1481,58 +2064,124 @@ SpriteRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 1
-  m_Sprite: {fileID: 21300000, guid: 4d3214647876bca479f9ff4b3506278b, type: 3}
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipY: 0
   m_DrawMode: 0
-  m_Size: {x: 2.9, y: 0.6}
+  m_Size: {x: 1, y: 1}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
   m_WasSpriteAssigned: 1
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
---- !u!114 &1347030993
-MonoBehaviour:
+--- !u!1 &1421323559
+GameObject:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1347030990}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e92766824d6a44a41957b62a761f3315, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  objectName: Anleitung
-  Instruction: {fileID: 311632777}
---- !u!61 &1347030994
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1421323560}
+  - component: {fileID: 1421323562}
+  - component: {fileID: 1421323561}
+  m_Layer: 0
+  m_Name: 8
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1421323560
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1421323559}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: -0.78, y: 2.94, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 7
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &1421323561
 BoxCollider2D:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1347030990}
+  m_GameObject: {fileID: 1421323559}
   m_Enabled: 1
   m_Density: 1
   m_Material: {fileID: 0}
-  m_IsTrigger: 0
+  m_IsTrigger: 1
   m_UsedByEffector: 0
   m_UsedByComposite: 0
   m_Offset: {x: 0, y: 0}
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 2.9, y: 0.6}
-    newSize: {x: 2.9, y: 0.6}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
     adaptiveTilingThreshold: 0.5
     drawMode: 0
     adaptiveTiling: 0
   m_AutoTiling: 0
   serializedVersion: 2
-  m_Size: {x: 2.9, y: 0.6}
+  m_Size: {x: 1, y: 1}
   m_EdgeRadius: 0
+--- !u!212 &1421323562
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1421323559}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1, y: 1}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
 --- !u!1 &1548356398
 GameObject:
   m_ObjectHideFlags: 0
@@ -1578,6 +2227,97 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1583839918
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1583839919}
+  - component: {fileID: 1583839921}
+  - component: {fileID: 1583839920}
+  m_Layer: 0
+  m_Name: TextMesh
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1583839919
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1583839918}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0.83, y: 0.14, z: -1.06}
+  m_LocalScale: {x: 0.22, y: 0.15, z: 1}
+  m_Children: []
+  m_Father: {fileID: 591218525}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!102 &1583839920
+TextMesh:
+  serializedVersion: 3
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1583839918}
+  m_Text: /10
+  m_OffsetZ: 0
+  m_CharacterSize: 1
+  m_LineSpacing: 1
+  m_Anchor: 0
+  m_Alignment: 0
+  m_TabSize: 4
+  m_FontSize: 0
+  m_FontStyle: 0
+  m_RichText: 1
+  m_Font: {fileID: 12800000, guid: 9685ed2d0ed780640b5f9c5dd18ed188, type: 3}
+  m_Color:
+    serializedVersion: 2
+    rgba: 4278190080
+--- !u!23 &1583839921
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1583839918}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 9685ed2d0ed780640b5f9c5dd18ed188, type: 3}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
 --- !u!1 &1752096781
 GameObject:
   m_ObjectHideFlags: 0
@@ -1701,6 +2441,112 @@ BoxCollider2D:
   serializedVersion: 2
   m_Size: {x: 2.9, y: 0.6}
   m_EdgeRadius: 0
+--- !u!1 &1816428557
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1816428558}
+  - component: {fileID: 1816428560}
+  - component: {fileID: 1816428559}
+  m_Layer: 0
+  m_Name: 9
+  m_TagString: rad
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1816428558
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1816428557}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 6.29, y: 2.74, z: 14.47}
+  m_LocalScale: {x: 1.698, y: 1.637, z: 1}
+  m_Children: []
+  m_Father: {fileID: 415918181}
+  m_RootOrder: 8
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!61 &1816428559
+BoxCollider2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1816428557}
+  m_Enabled: 1
+  m_Density: 1
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_UsedByEffector: 0
+  m_UsedByComposite: 0
+  m_Offset: {x: 0, y: 0}
+  m_SpriteTilingProperty:
+    border: {x: 0, y: 0, z: 0, w: 0}
+    pivot: {x: 0.5, y: 0.5}
+    oldSize: {x: 1, y: 1}
+    newSize: {x: 1, y: 1}
+    adaptiveTilingThreshold: 0.5
+    drawMode: 0
+    adaptiveTiling: 0
+  m_AutoTiling: 0
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1}
+  m_EdgeRadius: 0
+--- !u!212 &1816428560
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1816428557}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 0
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: d3c857688a0baef4c9816c6948ba878c, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1, y: 1}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
 --- !u!1 &1914532889
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Greta/Assets/PAC Engine/Scripts/CursorChanger.cs b/Greta/Assets/PAC Engine/Scripts/CursorChanger.cs
index 0c452392..7d255364 100644
--- a/Greta/Assets/PAC Engine/Scripts/CursorChanger.cs	
+++ b/Greta/Assets/PAC Engine/Scripts/CursorChanger.cs	
@@ -85,7 +85,7 @@ public class CursorChanger : MonoBehaviour {
 			Cursor.SetCursor(null, Vector2.zero, cursorMode);
 		}
 
-            Debug.Log(cursors.ToString());
+            
         
 
 	}
diff --git a/Greta/Assets/PAC Engine/Scripts/MainMenu.cs b/Greta/Assets/PAC Engine/Scripts/MainMenu.cs
index fe779618..09f9ce1a 100644
--- a/Greta/Assets/PAC Engine/Scripts/MainMenu.cs	
+++ b/Greta/Assets/PAC Engine/Scripts/MainMenu.cs	
@@ -15,7 +15,7 @@ public class MainMenu : MonoBehaviour
     public void PlayGame()
     {
         //starts the game in this scene. For testing you can change it to whatever scene you are working on.
-        SceneManager.LoadScene("Maschinenraum");
+        SceneManager.LoadScene("EisWagon");
         // waits for 1. The f is for float
         Time.timeScale = 1f;
         //activates the inventory button
diff --git a/Greta/Assets/PAC Engine/Scripts/TestCamera.cs b/Greta/Assets/PAC Engine/Scripts/TestCamera.cs
index 3467b976..7dad6900 100644
--- a/Greta/Assets/PAC Engine/Scripts/TestCamera.cs	
+++ b/Greta/Assets/PAC Engine/Scripts/TestCamera.cs	
@@ -35,10 +35,7 @@ public class TestCamera : MonoBehaviour
         var entity = Database.core.entities[SupportFunctions.core.findEntityIndexById(115)];
         //Scene scene = S
         
-       for(int i = 0; i < 12; i++)
-        {
-            Debug.Log(SupportFunctions.core.findLocationNameById(i) + i );
-        }
+
         if (LevelLoader.core.loaded_Scenes.Contains(6))
         {
             minX = SchaffnerMinX;
@@ -54,14 +51,18 @@ public class TestCamera : MonoBehaviour
             minX = -0.4f;
             maxX = -0.4f;
             z = -5;
-            Debug.Log("FUCK ME IN MA LONG DONG");
+            //Debug.Log("FUCK ME IN MA LONG DONG");
+        } else
+        {
+            minX = -10.24f;
+            maxX = 10.24f;
         }
         if (player.transform.position.x < maxX && player.transform.position.x > minX)
         { 
             cam.transform.position = new Vector3(player.transform.position.x, 0, z);
             //cam.transform.position.Set( player.transform.position.x, 0, -10);
             //print(player.transform.position.x);
-            print("2 : " + cam.transform.position);
+            //print("2 : " + cam.transform.position);
         }
 
       
diff --git a/Greta/Assets/wimmelbild.cs b/Greta/Assets/wimmelbild.cs
index 1967a647..7ba2d613 100644
--- a/Greta/Assets/wimmelbild.cs
+++ b/Greta/Assets/wimmelbild.cs
@@ -5,8 +5,9 @@ using UnityEngine;
 
 public class wimmelbild : MonoBehaviour
 {
-   // public GameObject text;
+    // public GameObject text;
     // Start is called before the first frame update
+    List<int> destroyed = new List<int>();
     void Start()
     {
         
@@ -15,24 +16,109 @@ public class wimmelbild : MonoBehaviour
     // Update is called once per frame
     void Update()
     {
-        
+        searchBild();
     }
     void searchBild()
     {
         if (Input.GetMouseButtonDown(0))
         {
-            Vector2 point = Camera.main.ScreenToWorldPoint(Input.mousePosition);
-            //Creating the raycast. Note that a mask is being applied with "~" being used to exclude a specific layer. The latter layer is only used for movement direction detection.
-            RaycastHit2D h = Physics2D.Raycast(point, Vector2.zero, Mathf.Infinity, ~(1 << LayerMask.NameToLayer("MovementCatcher")));
-            if (h.collider.tag.Equals("rad"))
-            { 
-                
-                OnMouseDown();
-            }
+            OnMouseDown();
         }
     }
    void OnMouseDown()
     {
-        Debug.Log("I HAVE FOUND THE WAY");
+        var text = GameObject.Find("TextMesh");
+        Vector2 point = Camera.main.ScreenToWorldPoint(Input.mousePosition);
+        //Creating the raycast. Note that a mask is being applied with "~" being used to exclude a specific layer. The latter layer is only used for movement direction detection.
+        RaycastHit2D h = Physics2D.Raycast(point, Vector2.zero, Mathf.Infinity, ~(1 << LayerMask.NameToLayer("MovementCatcher")));
+
+        
+        //print(h.collider.tag);
+        if (h.collider.name.Equals("1")){
+            var one = GameObject.Find("1");
+            Destroy(one);
+            destroyed.Add(1);
+            
+        }
+        if (h.collider.name.Equals("2"))
+        {
+            var one = GameObject.Find("2");
+            Destroy(one);
+            destroyed.Add(1);
+            
+           
+        } else if (h.collider.name.Equals("3"))
+        {
+            var one = GameObject.Find("3");
+            Destroy(one);
+            destroyed.Add(1);
+           
+          
+        }
+        else if (h.collider.name.Equals("4"))
+        {
+            var one = GameObject.Find("4");
+            Destroy(one);
+            destroyed.Add(1);
+                    
+        }
+        else if (h.collider.name.Equals("5"))
+        {
+            var one = GameObject.Find("5");
+            Destroy(one);
+            destroyed.Add(1);
+            
+           
+        }
+        else if (h.collider.name.Equals("6"))
+        {
+            var one = GameObject.Find("6");
+            Destroy(one);
+            destroyed.Add(1);
+           
+           
+        }
+        else if (h.collider.name.Equals("7"))
+        {
+            var one = GameObject.Find("7");
+            Destroy(one);
+            destroyed.Add(1);
+            
+           
+        }
+        else if (h.collider.name.Equals("8"))
+        {
+            var one = GameObject.Find("8");
+            Destroy(one);
+            destroyed.Add(1);
+          
+            
+        }
+        else if (h.collider.name.Equals("9"))
+        {
+            var one = GameObject.Find("9");
+            Destroy(one);
+            destroyed.Add(1);
+           
+           
+        }
+        else if (h.collider.name.Equals("10"))
+        {
+            var one = GameObject.Find("10");
+            Destroy(one);
+            destroyed.Add(1);
+           
+         
+        }
+        text.GetComponent<TextMesh>().text = destroyed.Count + "/10";
+        if(destroyed.Count == 10)
+        {
+            Debug.Log("I HAVE WON THE GAME");
+            //Spiel nicht mehr betretbar 
+            // Kohleschauflerin weiter dialog
+        }
+
+
     }
+
 }
-- 
GitLab