diff --git a/core/assets/escape_options_on.png b/core/assets/escape_options_on.png
new file mode 100644
index 0000000000000000000000000000000000000000..0bfa5210deecd765d92ea96599f3e44ff36e7e28
Binary files /dev/null and b/core/assets/escape_options_on.png differ
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/ContinueButton.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/ContinueButton.java
index 595aaf5c2b74a2b7ed271916c7ebde60784c35ed..f3f7f7fa849e9b6702e57e02cfe2caf9a1473a8d 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/ContinueButton.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/ContinueButton.java
@@ -1,16 +1,11 @@
 package com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons;
 
 import com.badlogic.gdx.audio.Sound;
-import com.badlogic.gdx.graphics.OrthographicCamera;
 import com.badlogic.gdx.graphics.Texture;
-import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.badlogic.gdx.scenes.scene2d.InputEvent;
-import com.badlogic.gdx.scenes.scene2d.ui.ImageButton;
 import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
-import com.galaxytrucker.galaxytruckerreloaded.Main;
-import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.Button;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.ImButton;
-import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.OptionsUI;
+import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.PauseMenuUI;
 
 /**
  * continue button for ingame options
@@ -25,20 +20,20 @@ public class ContinueButton extends ImButton {
     /**
      * the options ui this button is on
      */
-    private OptionsUI ui;
+    private PauseMenuUI ui;
 
     /**
      * Left-Click action of the Button.
      */
     public void leftClick() {
-        ui.disposeOptionsUI();
+        ui.disposePauseMenuUI();
     }
 
     /**
      * constructor
      * @param ui the ui this is on
      */
-    public ContinueButton(float x, float y, float width, float height, OptionsUI ui) {
+    public ContinueButton(float x, float y, float width, float height, PauseMenuUI ui) {
         super(new Texture("ingame_continue.png"), x, y, width, height);
         this.ui = ui;
         this.addListener(new ClickListener() {
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/OptionButton.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/OptionButton.java
new file mode 100644
index 0000000000000000000000000000000000000000..24c25dd37714bae5622e40bb46ea34fd76183789
--- /dev/null
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/InGameButtons/OptionButton.java
@@ -0,0 +1,50 @@
+package com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons;
+
+import com.badlogic.gdx.audio.Sound;
+import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.scenes.scene2d.InputEvent;
+import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
+import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.ImButton;
+import com.galaxytrucker.galaxytruckerreloaded.View.Screen.MainMenu;
+import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.PauseMenuUI;
+
+/**
+ * creates a new OptionButton
+ */
+public class OptionButton extends ImButton{
+
+    /**
+     * Click sound effect
+     */
+    private Sound clickSound;
+
+    private PauseMenuUI ui;
+
+    /** Menu object */
+    private MainMenu mainMenu;
+
+    /**
+     * Constructor
+     *
+     */
+    public OptionButton(float x, float y, float width, float height, PauseMenuUI ui) {
+        super(new Texture("escape_options_on.png"), x, y, width, height);
+        this.addListener(new ClickListener() {
+            public void clicked(InputEvent event, float x, float y) {
+                leftClick();
+            }
+        });
+        this.ui = ui;
+    }
+
+    /**
+     * Creats new Game
+     */
+    public void leftClick()
+    {
+        ui.render();
+    }
+
+}
+
+
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/MenuButtons/OptionButton.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/MenuButtons/OptionButton.java
index f4013604b82fa104f1a3cadcaa789023f18030b8..0753f82adf240bd7698065df6d8a4891e38ef2b6 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/MenuButtons/OptionButton.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Buttons/MenuButtons/OptionButton.java
@@ -6,7 +6,7 @@ import com.badlogic.gdx.scenes.scene2d.InputEvent;
 import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.ImButton;
 import com.galaxytrucker.galaxytruckerreloaded.View.Screen.MainMenu;
-import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.OptionsUI;
+import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.PauseMenuUI;
 
 /**
  * creates a new OptionButton
@@ -18,7 +18,7 @@ public class OptionButton extends ImButton{
      */
     private Sound clickSound;
 
-    private OptionsUI ui;
+    private PauseMenuUI ui;
 
     /** Menu object */
     private MainMenu mainMenu;
@@ -27,7 +27,7 @@ public class OptionButton extends ImButton{
      * Constructor
      *
      */
-    public OptionButton(float x, float y, float width, float height, OptionsUI ui) {
+    public OptionButton(float x, float y, float width, float height, PauseMenuUI ui) {
         super(new Texture("options_select2.png"), x, y, width, height);
         this.addListener(new ClickListener() {
             public void clicked(InputEvent event, float x, float y) {
@@ -42,7 +42,8 @@ public class OptionButton extends ImButton{
      */
     public void leftClick()
     {
-        ui.render();
+        //ui.render();
+        System.out.println("Dieser Button wurde gedrueckt, jedoch noch nicht implementiert.");
     }
 
 }
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/GamePlay.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/GamePlay.java
index 61eb2234280035c43a1594eb3f17d5a18c889519..2cf5702bdfd37411a892f56fb9de698928519a2a 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/GamePlay.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/GamePlay.java
@@ -9,7 +9,6 @@ import com.badlogic.gdx.graphics.GL20;
 import com.badlogic.gdx.graphics.Texture;
 import com.badlogic.gdx.scenes.scene2d.Stage;
 import com.badlogic.gdx.utils.viewport.FitViewport;
-import com.badlogic.gdx.utils.viewport.ScreenViewport;
 import com.badlogic.gdx.utils.viewport.Viewport;
 import com.galaxytrucker.galaxytruckerreloaded.Main;
 import com.galaxytrucker.galaxytruckerreloaded.Model.Crew.Crew;
@@ -22,11 +21,10 @@ import com.galaxytrucker.galaxytruckerreloaded.Model.ShipLayout.BlankRoom;
 import com.galaxytrucker.galaxytruckerreloaded.Model.ShipLayout.Room;
 import com.galaxytrucker.galaxytruckerreloaded.Model.Weapons.LaserBlaster;
 import com.galaxytrucker.galaxytruckerreloaded.Model.Weapons.Weapon;
-import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.AutofireButton;
 import com.galaxytrucker.galaxytruckerreloaded.View.UI.Events.EventGUI;
 import com.galaxytrucker.galaxytruckerreloaded.View.UI.Events.GameOver;
 import com.galaxytrucker.galaxytruckerreloaded.View.UI.Events.ShopUI;
-import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.OptionsUI;
+import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.PauseMenuUI;
 import com.galaxytrucker.galaxytruckerreloaded.View.UI.Ship.EnemyShip;
 import com.galaxytrucker.galaxytruckerreloaded.View.UI.Ship.ShipView;
 
@@ -92,7 +90,7 @@ public class GamePlay implements Screen {
     /**
      * the ingame options ui, if existing
      */
-    private OptionsUI optionsUI;
+    private PauseMenuUI optionsUI;
 
     /**
      * the main game class
@@ -106,6 +104,11 @@ public class GamePlay implements Screen {
 
     private Viewport viewport;
 
+    /**
+     * Pausemenu Object.
+     */
+    PauseMenu pauseMenu;
+
     /**
      * Constructor
      *
@@ -115,6 +118,8 @@ public class GamePlay implements Screen {
         this.main = main;
         background = new Texture("1080p.png");
 
+        pauseMenu = new PauseMenu(main);
+
         viewport = new FitViewport(main.WIDTH, main.HEIGHT);
         stage = new Stage(viewport);
 
@@ -199,7 +204,7 @@ public class GamePlay implements Screen {
         if(shopUI != null) { shopUI.disposeShopUI(); }
         if(eventGUI != null) { eventGUI.disposeEventGUI(); }
         if(gameOverUI != null) { gameOverUI.disposeGameoverUI(); }
-        if(optionsUI != null) { optionsUI.disposeOptionsUI(); }
+        if(optionsUI != null) { optionsUI.disposePauseMenuUI(); }
         stage.dispose();
     }
 
@@ -208,7 +213,7 @@ public class GamePlay implements Screen {
      */
     public void updateInput() {
         System.out.println("touched");
-        if(Gdx.input.isKeyPressed(Input.Keys.O)) {
+        if(Gdx.input.isKeyPressed(Input.Keys.ESCAPE)) {
             System.out.println("Where");
             createOptions();
         }
@@ -256,7 +261,7 @@ public class GamePlay implements Screen {
      * called by controller
      */
     public void createOptions() {
-        optionsUI = new OptionsUI(main, stage, this);
+        optionsUI = new PauseMenuUI(main, stage, this);
         //TODO controller sagen dass spiel "pausiert"?
     }
 
@@ -341,7 +346,7 @@ public class GamePlay implements Screen {
 
     @Override
     public void pause() {
-
+        pauseMenu.render(1);
     }
 
     @Override
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/MainMenu.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/MainMenu.java
index 3fe727b6a4df85a98e580fa53e89ef4ae6f7d32f..a29961aefe4ec22eb4fdbc8bd499f5fcb3a450f6 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/MainMenu.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/Screen/MainMenu.java
@@ -11,7 +11,7 @@ import com.galaxytrucker.galaxytruckerreloaded.Main;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.MenuButtons.NewGameButton;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.MenuButtons.OptionButton;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.MenuButtons.QuitButton;
-import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.OptionsUI;
+import com.galaxytrucker.galaxytruckerreloaded.View.UI.Options.PauseMenuUI;
 
 /**
  * Main menu screen
@@ -26,7 +26,7 @@ public class MainMenu implements Screen {
 
     private Viewport viewport;
 
-    private OptionsUI ui;
+    private PauseMenuUI ui;
 
     private NewGameButton newGame;
     private OptionButton optionButton;
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/OptionUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/OptionUI.java
new file mode 100644
index 0000000000000000000000000000000000000000..ee1fff3111032f790654cc042c7324aaf121779a
--- /dev/null
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/OptionUI.java
@@ -0,0 +1,94 @@
+package com.galaxytrucker.galaxytruckerreloaded.View.UI.Options;
+
+import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.scenes.scene2d.Stage;
+import com.galaxytrucker.galaxytruckerreloaded.Main;
+import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.ContinueButton;
+import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.MainMenuButton;
+import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.OptionButton;
+import com.galaxytrucker.galaxytruckerreloaded.View.Screen.GamePlay;
+
+/**
+ * Ingame Option screen
+ */
+public class OptionUI {
+
+    /**
+     * Options ui background
+     */
+    private Texture optionsBackgroundTexture;
+
+    /**
+     * continue button
+     */
+    private ContinueButton continueButton;
+
+    /**
+     * main menu button
+     */
+    private MainMenuButton mainMenuButton;
+
+    private Main main;
+
+    private GamePlay game;
+
+    private OptionButton optionButton;
+
+    private float x, y;
+
+    /**
+     * Constructor
+     *
+     * @param main - main class
+     */
+    public OptionUI(Main main, Stage stage, GamePlay game) {
+        this.main = main;
+        this.game = game;
+
+        optionsBackgroundTexture = new Texture("options/options.png");
+
+        x = main.WIDTH/2 - optionsBackgroundTexture.getWidth()/2;
+        y = main.HEIGHT/2 - optionsBackgroundTexture.getHeight()/2;
+
+
+    }
+
+    /**
+     * render
+     * no stage stuff
+     */
+    public void render() {
+        main.batch.begin();
+        main.batch.draw(optionsBackgroundTexture, x, y, 601, 471);
+        main.batch.end();
+    }
+
+    /**
+     * Dispose of options ui
+     */
+    public void disposeOptionsUI() {
+        optionsBackgroundTexture.dispose();
+        continueButton.remove();
+        mainMenuButton.remove();
+        optionButton.remove();
+        game.deleteOptions();
+    }
+
+    /**
+     * Setup called after initialisation
+     */
+    private void setup() {
+    }
+
+    /**
+     * Open the options menu
+     */
+    public void showOptionsUI() {
+    }
+
+    /**
+     * Close the options menu
+     */
+    public void hideOptionsUI() {
+    }
+}
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/OptionsUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/PauseMenuUI.java
similarity index 82%
rename from core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/OptionsUI.java
rename to core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/PauseMenuUI.java
index 67ecd1244c414d7c3b9e1047f245475feb4e0a38..d1441acc74238bbbabd0e6c4d354db7fbecb8c3b 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/OptionsUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Options/PauseMenuUI.java
@@ -8,12 +8,14 @@ import com.badlogic.gdx.scenes.scene2d.ui.ImageButton;
 import com.galaxytrucker.galaxytruckerreloaded.Main;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.ContinueButton;
 import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.MainMenuButton;
+import com.galaxytrucker.galaxytruckerreloaded.View.Buttons.InGameButtons.OptionButton;
 import com.galaxytrucker.galaxytruckerreloaded.View.Screen.GamePlay;
+import org.graalvm.compiler.nodes.calc.IntegerDivRemNode;
 
 /**
  * Ingame options UI
  */
-public class OptionsUI {
+public class PauseMenuUI {
 
     /**
      * Options ui background
@@ -34,6 +36,8 @@ public class OptionsUI {
 
     private GamePlay game;
 
+    private OptionButton optionButton;
+
     private float x, y;
 
     /**
@@ -41,7 +45,7 @@ public class OptionsUI {
      *
      * @param main - main class
      */
-    public OptionsUI(Main main, Stage stage, GamePlay game) {
+    public PauseMenuUI(Main main, Stage stage, GamePlay game) {
         this.main = main;
         this.game = game;
 
@@ -51,10 +55,12 @@ public class OptionsUI {
         y = main.HEIGHT/2 - optionsBackgroundTexture.getHeight()/2;
 
         continueButton = new ContinueButton(x+220, y+220, 128, 24, this);
-        mainMenuButton = new MainMenuButton(x+220, y+270, 128, 24, main); 
+        mainMenuButton = new MainMenuButton(x+220, y+270, 128, 24, main);
+        optionButton = new OptionButton(x+220,y+320,128,24, this);
 
         stage.addActor(continueButton);
         stage.addActor(mainMenuButton);
+        stage.addActor(optionButton);
     }
 
     /**
@@ -70,10 +76,11 @@ public class OptionsUI {
     /**
      * Dispose of options ui
      */
-    public void disposeOptionsUI() {
-        optionsBackgroundTexture.dispose();
+    public void disposePauseMenuUI() {
         continueButton.remove();
         mainMenuButton.remove();
+        optionButton.remove();
+        optionsBackgroundTexture.dispose();
         game.deleteOptions();
     }