diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryCrewSlotUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryCrewSlotUI.java
index e2f8b96152e1f9aef081ac7ecffe7e688ef0b5cc..d37acddec84fde9af426114f4aa91fde27aa06f4 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryCrewSlotUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryCrewSlotUI.java
@@ -2,14 +2,12 @@ package com.galaxytrucker.galaxytruckerreloaded.View.UI.Inventory;
 
 import com.badlogic.gdx.graphics.Texture;
 
-import java.util.LinkedList;
 import java.util.List;
 
 import com.badlogic.gdx.graphics.g2d.BitmapFont;
 import com.badlogic.gdx.graphics.g2d.GlyphLayout;
 import com.galaxytrucker.galaxytruckerreloaded.Main;
 import com.galaxytrucker.galaxytruckerreloaded.Model.Crew.Crew;
-import sun.jvm.hotspot.gc.shared.G1YCType;
 
 /**
  * to represent a crew member in the inventory
@@ -60,8 +58,8 @@ public class InventoryCrewSlotUI extends InventorySlotUI {
      *
      * @param main - main class
      */
-    public InventoryCrewSlotUI(Main main, Crew crew, float x, float y) {
-        super(main, x, y);
+    public InventoryCrewSlotUI(Main main, Crew crew, float x, float y, BitmapFont font) {
+        super(main, x, y, font);
 
         glyphName.setText(font, crew.getName());
         List<Integer> stats = crew.getStats();
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryIntSlotUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryIntSlotUI.java
index b51c857642a3b3c73ef02f08b04d5b51c8e1041b..51634067637de66e42dc3c0239fb8e2fe28b6561 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryIntSlotUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryIntSlotUI.java
@@ -17,8 +17,8 @@ public class InventoryIntSlotUI extends InventorySlotUI {
      *
      * @param main - main class
      */
-    public InventoryIntSlotUI(Main main, int value, float x, float y, String text) {
-        super(main, x, y);
+    public InventoryIntSlotUI(Main main, int value, float x, float y, String text, BitmapFont font) {
+        super(main, x, y, font);
 
         glyphLayout.setText(font, text + ": " + value);
     }
@@ -29,7 +29,6 @@ public class InventoryIntSlotUI extends InventorySlotUI {
     @Override
     public void disposeInventorySlotUI() {
         super.disposeInventorySlotUI();
-        font.dispose();
     }
 
     /**
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventorySlotUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventorySlotUI.java
index 79e5e35364fd5ca7ae8f06aa1e9688f10001df3f..c92c374578411c6f1dd4db5b04b996f5defb5584 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventorySlotUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventorySlotUI.java
@@ -30,22 +30,9 @@ public abstract class InventorySlotUI {
      *
      * @param main - main class
      */
-    public InventorySlotUI(Main main, float x, float y) {
+    public InventorySlotUI(Main main, float x, float y, BitmapFont font) {
         this.main = main;
-
-        //font generator to get bitmapfont from .ttf file
-        FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.local("fonts/JustinFont11Bold.ttf"));
-        FreeTypeFontGenerator.FreeTypeFontParameter params = new FreeTypeFontGenerator.FreeTypeFontParameter();
-        //setting parameters of font
-        params.borderWidth = 1;
-        params.borderColor = Color.BLACK;
-        params.characters = FreeTypeFontGenerator.DEFAULT_CHARS;
-        params.magFilter = Texture.TextureFilter.Nearest;
-        params.minFilter = Texture.TextureFilter.Nearest;
-        params.genMipMaps = true;
-        params.size = 15;
-
-        font = generator.generateFont(params);
+        this.font = font;
 
         posX = x;
         posY = y;
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryUI.java
index ee09eebddfc173373c51987776c654e7797be8f6..e2a6cbe28bbbaf049119c68c6c5a295369144ea5 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryUI.java
@@ -2,6 +2,7 @@ package com.galaxytrucker.galaxytruckerreloaded.View.UI.Inventory;
 
 
 import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.graphics.g2d.BitmapFont;
 import com.badlogic.gdx.scenes.scene2d.Stage;
 
 import java.util.LinkedList;
@@ -44,7 +45,7 @@ public class InventoryUI {
      * @param crew the crew members
      * @param weapons the weapons
      */
-    public InventoryUI(Main main, List<Crew> crew, List<Weapon> weapons, int fuel, int missiles, Stage stage, ShipView shipView) {
+    public InventoryUI(Main main, List<Crew> crew, List<Weapon> weapons, int fuel, int missiles, Stage stage, ShipView shipView, BitmapFont font) {
         this.main = main;
         this.stage = stage;
         this.shipView = shipView;
@@ -61,17 +62,17 @@ public class InventoryUI {
         float cx = x + 25;
         float cy = y + 560;
         for(Crew c : crew) {
-            slots.add(new InventoryCrewSlotUI(main, c, cx, cy));
+            slots.add(new InventoryCrewSlotUI(main, c, cx, cy, font));
             cy -= 80;
         }
         float wy = y + 525;
         float wx = cx + 400;
         for(Weapon w : weapons) {
-            slots.add(new InventoryWeaponSlotUI(main, w, wx, wy));
+            slots.add(new InventoryWeaponSlotUI(main, w, wx, wy, font));
             wy -=100;
         }
-        slots.add(new InventoryIntSlotUI(main, fuel, x+50, y+50, "fuel"));
-        slots.add(new InventoryIntSlotUI(main, missiles, x+150, y+50, "missiles"));
+        slots.add(new InventoryIntSlotUI(main, fuel, x+50, y+50, "fuel", font));
+        slots.add(new InventoryIntSlotUI(main, missiles, x+150, y+50, "missiles", font));
     }
 
     /**
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryWeaponSlotUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryWeaponSlotUI.java
index a82c52a8363e0368ec36c65fe96ec9fe89bbf398..c817bb766c7ba52bed6a162e1525e7221948092a 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryWeaponSlotUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Inventory/InventoryWeaponSlotUI.java
@@ -27,8 +27,8 @@ public class InventoryWeaponSlotUI extends InventorySlotUI {
      * @param main the main class
      * @param weapon the weapon to be displayed
      */
-    public InventoryWeaponSlotUI(Main main, Weapon weapon, float x, float y) {
-        super(main, x, y);
+    public InventoryWeaponSlotUI(Main main, Weapon weapon, float x, float y, BitmapFont font) {
+        super(main, x, y, font);
         glyphDamage.setText(font, "Damage: "+weapon.getDamage());
         glyphCooldown.setText(font, "Cooldown: "+weapon.getCooldown());
         glyphMissile.setText(font, "Missile Cost: "+weapon.getMissileCost());
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Ship/ShipView.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Ship/ShipView.java
index f6eabf594ca164d5d193d2b1a70c7d0deb1589e4..a6a4da97dbb43086439ccaae725a16e704ba3ea6 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Ship/ShipView.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/Ship/ShipView.java
@@ -1,6 +1,10 @@
 package com.galaxytrucker.galaxytruckerreloaded.View.UI.Ship;
 
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.graphics.Color;
 import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.graphics.g2d.BitmapFont;
+import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
 import com.badlogic.gdx.scenes.scene2d.Stage;
 import com.galaxytrucker.galaxytruckerreloaded.Main;
 import com.galaxytrucker.galaxytruckerreloaded.Model.Crew.Crew;
@@ -94,6 +98,8 @@ public class ShipView extends AbstractShip {
     private float width, height;
     private float roomWidth, roomHeight;
 
+    private BitmapFont font15;
+
     /**
      * Constructor
      * @param main - the main class for SpriteBatch
@@ -101,6 +107,20 @@ public class ShipView extends AbstractShip {
     public ShipView(Main main, Ship ship, Stage stage, Overworld map, GamePlay game) {
         super(main, ship, stage, game);
 
+        //font generator to get bitmapfont from .ttf file
+        FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.local("fonts/JustinFont11Bold.ttf"));
+        FreeTypeFontGenerator.FreeTypeFontParameter params = new FreeTypeFontGenerator.FreeTypeFontParameter();
+        //setting parameters of font
+        params.borderWidth = 1;
+        params.borderColor = Color.BLACK;
+        params.characters = FreeTypeFontGenerator.DEFAULT_CHARS;
+        params.magFilter = Texture.TextureFilter.Nearest;
+        params.minFilter = Texture.TextureFilter.Nearest;
+        params.genMipMaps = true;
+        params.size = 15;
+
+        font15 = generator.generateFont(params);
+
         List<Crew> crews = new ArrayList<>();
         for(Room r : ship.getSystems()) {
             crews.addAll(r.getCrew());
@@ -108,7 +128,7 @@ public class ShipView extends AbstractShip {
         crew = new HashMap<>();
         float cy = main.HEIGHT - 150;
         for(Crew c : crews) {
-            crew.put(c.getId(), new CrewUI(main, c, stage, ship, this, 30, cy));
+            crew.put(c.getId(), new CrewUI(main, c, stage, ship, this, 30, cy, font15));
             cy -= 60;
         }
 
@@ -297,6 +317,7 @@ public class ShipView extends AbstractShip {
         for(CrewUI c : crew.values()) {
             c.disposeCrewUI();
         }
+        font15.dispose();
     }
 
     /**
@@ -325,7 +346,7 @@ public class ShipView extends AbstractShip {
      */
     public void openInventory() {
         if(inventoryUI == null){
-            inventoryUI = new InventoryUI(main, game.loadCrew(), game.loadWeapons(), game.loadFuel(), game.loadMissiles(), stage, this);
+            inventoryUI = new InventoryUI(main, game.loadCrew(), game.loadWeapons(), game.loadFuel(), game.loadMissiles(), stage, this, font15);
         }
     }
 
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/CrewUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/CrewUI.java
index bbe7d72b6806e3a7d794048fb5f5b5ae428b0bb6..3fee3b6e7bb3d1c5170e55ba2265632533050ccd 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/CrewUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/CrewUI.java
@@ -96,26 +96,14 @@ public class CrewUI {
      * @param main the main class
      * @param crew the crew member
      */
-    public CrewUI(Main main, Crew crew, Stage stage, Ship ship, ShipView shipView, float x, float y) {
+    public CrewUI(Main main, Crew crew, Stage stage, Ship ship, ShipView shipView, float x, float y, BitmapFont font) {
         this.main = main;
         this.crew = crew;
         this.shipView = shipView;
         this.x = x;
         this.y = y;
+        this.font = font;
 
-        //font generator to get bitmapfont from .ttf file
-        FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.local("fonts/JustinFont11Bold.ttf"));
-        FreeTypeFontGenerator.FreeTypeFontParameter params = new FreeTypeFontGenerator.FreeTypeFontParameter();
-        //setting parameters of font
-        params.borderWidth = 1;
-        params.borderColor = Color.BLACK;
-        params.characters = FreeTypeFontGenerator.DEFAULT_CHARS;
-        params.magFilter = Texture.TextureFilter.Nearest;
-        params.minFilter = Texture.TextureFilter.Nearest;
-        params.genMipMaps = true;
-        params.size = 15;
-
-        font = generator.generateFont(params);
         glyph.setText(font, crew.getName());
 
         if(crew.getName().equals("ana")) {
diff --git a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/ScrapUI.java b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/ScrapUI.java
index 3e0d6590c3383f7a54a64841bd8e437ed5a82d29..05f8a76c5fabd8dc35375dd1fd015f350f76f4eb 100644
--- a/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/ScrapUI.java
+++ b/core/src/com/galaxytrucker/galaxytruckerreloaded/View/UI/ShipInformation/ScrapUI.java
@@ -1,7 +1,12 @@
 package com.galaxytrucker.galaxytruckerreloaded.View.UI.ShipInformation;
 
 
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.graphics.Color;
 import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.graphics.g2d.BitmapFont;
+import com.badlogic.gdx.graphics.g2d.GlyphLayout;
+import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
 import com.galaxytrucker.galaxytruckerreloaded.Main;
 
 public class ScrapUI {
@@ -14,13 +19,17 @@ public class ScrapUI {
     /**
      * the amount of money
      */
-    private int amount;
+    private int amount = 0;
 
     /**
      * the main class with the sprite batch
      */
     private Main main;
 
+    private BitmapFont font;
+
+    private GlyphLayout glyph = new GlyphLayout();
+
     /**
      * Constructor
      *
@@ -29,9 +38,25 @@ public class ScrapUI {
      */
     public ScrapUI(Main main, int money) {
         this.main = main;
-        amount = money;
+        this.amount = money;
 
         scrapBackground = new Texture("gameuis/top_scrap.png");
+
+        //font generator to get bitmapfont from .ttf file
+        FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.local("fonts/JustinFont11Bold.ttf"));
+        FreeTypeFontGenerator.FreeTypeFontParameter params = new FreeTypeFontGenerator.FreeTypeFontParameter();
+        //setting parameters of font
+        params.borderWidth = 1;
+        params.borderColor = Color.BLACK;
+        params.characters = FreeTypeFontGenerator.DEFAULT_CHARS;
+        params.magFilter = Texture.TextureFilter.Nearest;
+        params.minFilter = Texture.TextureFilter.Nearest;
+        params.genMipMaps = true;
+        params.size = 25;
+
+        font = generator.generateFont(params);
+
+        glyph.setText(font, Integer.toString(amount));
     }
 
     /**
@@ -40,7 +65,8 @@ public class ScrapUI {
      */
     public void render() {
         main.batch.begin();
-        main.batch.draw(scrapBackground, 600, main.HEIGHT - 90, 147, 60);
+        main.batch.draw(scrapBackground, 600, Main.HEIGHT - 90, 147, 60);
+        font.draw(main.batch, glyph, 600 + (147f/2) - glyph.width/2, (Main.HEIGHT - 40) - glyph.height/2);
         main.batch.end();
     }
 
@@ -67,6 +93,7 @@ public class ScrapUI {
      */
     public void disposeScrapUI() {
         scrapBackground.dispose();
+        font.dispose();
     }
 
     /**
@@ -75,5 +102,6 @@ public class ScrapUI {
      */
     public void changeAmount(int amount) {
         this.amount += amount;
+        glyph.setText(font, Integer.toString(this.amount));
     }
 }
diff --git a/database.mv.db b/database.mv.db
index bf06dadd61d71c6ec7a71fa2f6686a4096a679e1..982aa38872a423ec994a4705c17b56540fec7336 100644
Binary files a/database.mv.db and b/database.mv.db differ