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Kevin Marnholz / DynamicMeshComponent
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Registrates multiple pount clouds of kinect devices (1) to each other and/or (2) in the coordinate system of a head mounted display.
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optional build download link https://drive.google.com/drive/folders/1jvdlQqE_R5tKLEdX5SVEBis1c3T1Uof5?usp=sharing
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EASE / RobCog-game-VRKitchen
BSD 3-Clause "New" or "Revised" LicenseRobCog & UnrealHaptic integration
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Registrates multiple pount clouds of kinect devices (1) to each other and/or (2) in the coordinate system of a head mounted display.
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