Adding missing FFmpegCapture script.

parent c29a124b
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FFmpegCapture : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
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externalObjects: {}
serializedVersion: 2
defaultReferences: []
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